BioWare tweaked SWTOR F2P Model According to Feedback
Finally the F2P mode of SWTOR is becoming clearer to players now. It seems that the highly anticipated model will be available soon. However, the bad news is that it is not yet.
As you may also know, ahead of Star Wars: The Old Republic's impending free-to-playness, lead designer Damion Schubert has posted a comment on the official forums detailing changes made based on "internal and community feedback here and further deliberation."
However, Free-to-play players will now be given a second quick slot bar, they can now engage in five warzones per week instead of swtor power leveling just three, and "the Cartel Coin item lock will be reduced to 3 days for Free-to-Play players, and 2 days for subscribers." Massively interpret that to mean that the temporary lock timer for cash-shop items will be reduced.
According to the post, Schubert reveals that "originally, the second quick slot bar was part of preferred status players that cancel their subscription and move to free-to-play, but this morning based on feedback here and what they were seeing in the community we decided to give it to everyone."
"One of our golden rules is that the Free-to-Play experience should not cheapen the experience for paying subscribers. If it turns out that the Free-to-Play conversion results in a degraded Warzone experience once we go live for subscribers, you can rest assured that we will quickly make adjustments to the system to ensure that subscribers have an optimal experience.
It is important conversely that the subscription offers subscribers strong, tangible benefits over the Free-to-Play experience. We value our subscribers greatly, and they are crucial to the success of Star Wars: the Old Republic."
Anyway, the bad thing is that the mode is still not available yet. But we may believe that it will be there very soon.