I love new idea about SWTOR online game
It's not brand new that tale based RPG's particularly Bioware RPG's come down at the end into instead dull dungeon crawls have there been is zero tale, just endless amounts to clear. But Swtor prolonged this to MMORPG proportions however forgot which MMORPG's just survive this particular simply because god understands, basically understood what keeped people playing bad combat games such as WoW for a long time, I'd end up being wealthy!
I didn't give up Swtor Items because of the lack of end game content material, or the insects or the low populace. We stop simply because I could not encounter one more hallway having a dozen mobs distribute so you needed to destroy all of them one by one, gradually with akward boring combat. The class tale was just not really worth much milling.
Swtor accomplished the incredible, it make a Star Wars game. I required a look with F2P which is even worse as I remembered. Plastic soulless conditions, enemies with no character and an endless task to get from story bit in order to tale little bit.
Swtor ought to only have been just one participant game with DLC for additional class stories but each class story only hardly touching to prevent having to go using it . content countless occasions. It would make Bioware billions. Rather they provided a poor MMORPG as well as ruined their status.